Learn To Make Money By Coding Simple iPhone Applications

January 2nd, 2013

Developing applications or codes for iOS is definitely a challenging task. The beginning is the heaviest part, since you barely know where to start from. A guide might represent your best friend. You will not just learn how to code, but you can also reveal some domains most Apple users have no idea about. Getting a copy of Xcode is definitely encouraging enough, not to mention about setting up a few projects. If some things may seem easy at the first sight, writing the actual code in Objective C is definitely hard enough.

Whether you are a newbie in programming or you have a solid background in this domain, learning and coding for the Apple operating system will feel unusual. The logical principles are alike for absolutely every coding language, but the syntaxes vary widely. Before moving on with this field, having a guide is a must.

Joining the developer program

Getting inside the iPhone developer program is your first step. Anyone can do it, so this part is relatively easy. Once you get inside, you will be given all the tools and programs required to develop an application. You also have the possibility to test or sell it.

There are two different programs out there and none of them is for free. The standard program is for self employed programmers and the results will be given out through iTunes. The enterprise program is more expensive and is addressed to large businesses and corporations. Most of their applications are specifically used by their customers.

Developing the actual application

Developing the application implies having a sparking idea first. One of the best programs to use is SDK. It gives you access to various resources, tutorials, samples, guides and documents. Any of them can help you understand the basics and advance over time.

Xcode is one of the most wanted tools and can be used to test, debug and manage your work. The source editor included can be just as helpful, not to mention about the iPhone Simulator. As for the interface design, the implemented builder is great to design an easy and friendly appearance.

Testing your work

Once the code and design are over, you are free to test your application on your personal device and see how it works. Try to overuse it in order to determine its weakest points. You may also test it as you progress, only to make sure that everything is going according to the plan. Xcode is great for real time testing.


If you are content with your initial idea and final result, your final step implies distributing your work. SDK allows you to set up a price, while you only earn 70% of the monthly sales. If you decide to give out your application for free, there is nothing to worry about. Apple will take care of the hosting and marketing aspects. However, in order to get that far, the manufacturer must first approve your work and decide to implement it in the official store.

You may find that even despite your best efforts the mobile you are programming for may get broken, if you need a Mobile Phone Repair specialist then you can trust Mobile Repair Centre to get your iPhone or Mobile Phone repaired quickly and cheaply.

In conclusion, developing an application can be hard and time consuming, but an ambitious programmer can always get over these problems. There are multiple ways to do it and some of the requirements include:

  • Xcode
  • Snow Leopard operating system
  • MAC unit